new AI script
Registered by
Renegade
Hello
prehaps its time to do something for our brainless AI?
I am wishing a new script.
Lets say you have five battle fortress in a script, you want to AI to fill them with infantry before they go and attack there enemy, it wont work. They will get stuck. AI will force all infantry to enter one battle fortress and not all, and that wont work, so it get stuck.
sorry this was kinda hard to explain, if you dont understand I re-write it.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Whiteboard
(?)