Interactions Between MapObjects
Registered by
Sean Eubanks
Interactions between MapObjects allow the exchange of items and dialog. For example, clicking on a Container, say, a treasure chest, will cause the Item from the Inventory of the Container to be moved to the Inventory of the CMO and will show a Dialog on the Screen of the exchange (i.e. "You found a Balloon Sword!"); an Animation will also depict the opening of the Container.
Interactions also occur when a CMO presses a button or switch causing, say, a hidden door to open. In this case, one Interaction involves the Animation of the switch being depressed; another Interaction involves a clicking sound; yet another Interaction shows the Animation of the door appearing and opening.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- Sean Eubanks
- Direction:
- Needs approval
- Assignee:
- Sean Eubanks
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
(?)