Support loading texture data from JPEG files
Registered by
Alexandros Frantzis
Support loading texture data from JPEG files.
Blueprint information
- Status:
- Complete
- Approver:
- Jesse Barker
- Priority:
- Medium
- Drafter:
- Alexandros Frantzis
- Direction:
- Approved
- Assignee:
- Alexandros Frantzis
- Definition:
- Approved
- Series goal:
- Accepted for trunk
- Implementation:
- Implemented
- Milestone target:
- 2012.07
- Started by
- Alexandros Frantzis
- Completed by
- Alexandros Frantzis
Whiteboard
Meta:
Headline: Glmark2 can load textures from JPEG files.
Acceptance: Glmark2 can load textures from JPEG files.
(?)
Work Items
Work items:
Evaluate available JPEG libraries and offered APIs: DONE
Add support for loading textures from JPEG files in the Texture class: DONE
Integrate selected JPEG library source code into glmark2 tree for use in Android builds: DONE
Dependency tree
* Blueprints in grey have been implemented.