Add EGL virtualization to glproxy
Registered by
Marc Ordinas i Llopis
Glproxy should virtualize EGL as it does GLX, so applications can decide on using one or the other at run-time, depending on availability.
Blueprint information
- Status:
- Complete
- Approver:
- Jesse Barker
- Priority:
- Medium
- Drafter:
- Marc Ordinas i Llopis
- Direction:
- Approved
- Assignee:
- Marc Ordinas i Llopis
- Definition:
- Approved
- Series goal:
- Accepted for trunk
- Implementation:
- Implemented
- Milestone target:
- 2011.12
- Started by
- Marc Ordinas i Llopis
- Completed by
- Marc Ordinas i Llopis
Related branches
Related bugs
Sprints
Whiteboard
Headline:
Adding EGL support to glproxy will allow applications to delay choosing to use it until run-time, just like GLX is supported now.
Acceptance:
Applications can link with glproxy and decide at run-time to use EGL or GLX.
(?)
Work Items
Work items:
Add EGL support: DONE
Remove, if possible, the internal EGL context: DONE
Dependency tree
* Blueprints in grey have been implemented.