Blueprint assignments for “Game Management System”
This listing shows the assignment of work for blueprints currently associated with Game Management System. The drafter is responsible for getting the specification correctly written up and approved. The approver is usually the person who would sign off on the specification.
1 → 8 of 8 specifications | First • Previous • Next • Last |
Priority | Name | Definition | Delivery | Assignee | Drafter | Approver |
---|---|---|---|---|---|---|
5 Essential | Navigating the camera | 0 Approved | 5 Started | Tom Beckmann | Eduard Gotwig | |
5 Essential | Website User Interface | 3 Drafting | 0 Unknown | |||
4 High | Basic Functions for Game Development | 4 Discussion | 0 Unknown | |||
3 Medium | Backend system | 4 Discussion | 0 Unknown | |||
2 Low | Advanced tools for creating 3D content | 4 Discussion | 0 Unknown | |||
1 Undefined | pomelo as game server framework | 4 Discussion | 0 Unknown | |||
1 Undefined | Character Customization Tool | 5 New | 0 Unknown | |||
1 Undefined | Material Creator | 5 New | 0 Unknown |
1 → 8 of 8 specifications | First • Previous • Next • Last |