Need to rename libmatrix to reflect its expanded utility.
Registered by
Jesse Barker
As libmatrix is no longer focused solely on linear algebra, it seems natural to rename it to reflect the support of more general features like shader management that bridge the compatibility gap between older versions of OpenGL and OpenGL ES and newer ones.
Blueprint information
- Status:
- Not started
- Approver:
- Jesse Barker
- Priority:
- Medium
- Drafter:
- Jesse Barker
- Direction:
- Needs approval
- Assignee:
- Jesse Barker
- Definition:
- Discussion
- Series goal:
- Accepted for trunk
- Implementation:
- Unknown
- Milestone target:
- backlog
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
Candidates:
[jesse-barker Dec 6]libsmut - Shader and Matrix UTility library (credit to Dave Shreiner for this one)
[jesse-barker Mar 22]libglst - OpenGL Subset Toolkit library. This would emphasize its use in supporting the graphics working group's subset approach to OpenGL and OpenGL|ES application programming.
(?)