Provide a shader implementation of repeat wrap modes in cairo-gles2

Registered by Alexandros Frantzis

Provide a shader implementation of repeat wrap modes in cairo-gles2 for hardware not supporting GL_OES_texture_npot (e.g. SGX and Tegra).

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
High
Drafter:
Alexandros Frantzis
Direction:
Approved
Assignee:
Alexandros Frantzis
Definition:
Approved
Series goal:
Accepted for trunk
Implementation:
Implemented
Milestone target:
milestone icon 2012.05
Started by
Alexandros Frantzis
Completed by
Alexandros Frantzis

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Meta:
Headline: Add full cairo-gles2 support for platforms not supporting GL_OES_texture_npot (e.g. SGX and Tegra) by implementing repeat wrap modes in shaders.
Acceptance: Results of cairo-test-suite using shader-side repeat wrap modes for platforms that don't support NPOT are comparable to those of platforms having native NPOT support. No regressions on platforms supporting NPOT.

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Work Items

Work items:
Implement (optional) repeat wrap modes in shaders: DONE
Set up code paths to use shader-side repeat wrap modes when GL_OES_texture_npot is missing: DONE
Ensure there are no regressions when using cairo with desktop GL: DONE
Test that shader implementation of repeat wrap modes works with mesa gallium ES2: DONE
Test that shader implementation of repeat wrap modes works with sgx and mali hardware: DONE
Send code upstream for review and perform any requested changes: DONE

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