Optimization of x264 codec for ARM - preload engine
Community optimisation of x264 codec for ARM, through use of the preload engine. Specification is https:/
Blueprint information
- Status:
- Not started
- Approver:
- Kurt Taylor
- Priority:
- Medium
- Drafter:
- Yang Zhang
- Direction:
- Approved
- Assignee:
- Yang Zhang
- Definition:
- Approved
- Series goal:
- Accepted for trunk
- Implementation:
- Deferred
- Milestone target:
- backlog
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
[ibiris 06Mar2012]: Deferring as there has been no feedback from yang zhang on this
[ibiris 22Nov2011: moving to backlog as the work needs to get some approval from ARM before releasing anything]
Headline: Optimization of x264 using preload engine
Acceptance: User can use preload engine to improve L2 cache hit for x264
work items (11.10)
[yang-zhang] Investigate PLE(preload engine) on ARM Cortex A8: DONE
work items (11.11)
[yang-zhang] Optimize x264 in ARM platform using the PLE(preload engine) for x264: TODO
Work Items
Dependency tree
* Blueprints in grey have been implemented.