U2T

Top layer for u2t team's Unity 2d shell blueprints

Registered by Joseph Mills

This is the top layer for all things that are going to go under Unity 2d shell (apps, mockups,ect)

Blueprint information

Status:
Started
Approver:
Joseph Mills
Priority:
Medium
Drafter:
Joseph Mills
Direction:
Approved
Assignee:
U2t
Definition:
Discussion
Series goal:
None
Implementation:
Needs Infrastructure
Milestone target:
None
Started by
Joseph Mills

Related branches

Sprints

Whiteboard

(?)

Work Items

Work items:
Add more opengl tests for easing.types and if user is using open gl add more effects: TODO
Add a Glib Setting for "Debug Mode" This will make it so we can run debug mode and see alot more of what Unity 2d sees. : TODO
Remove Video Player : DONE
Fix Spelling errors and grammar in DCONF Settings : TODO
Fix Left and Right (rounded edges around dash) dash2dconfiguration.fullScreen === false and remove Utils.RightToLeft and also Utils.LeftToRight : TODO

Dependency tree

* Blueprints in grey have been implemented.

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