HUD 2.0 UI
Everything needed to complete the HUD 2.0 UI in Unity.
Blueprint information
- Status:
- Complete
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- Unity Team
- Direction:
- Needs approval
- Assignee:
- Unity Team
- Definition:
- Approved
- Series goal:
- Accepted for saucy
- Implementation:
-
Implemented
- Milestone target:
-
ubuntu-13.10
- Started by
- kevin gunn
- Completed by
- kevin gunn
Related branches
Related bugs
Sprints
Whiteboard
May2, 2013 kgunn:
From Oakland sprint design decisions made
- remove app stack
- remove the app quit
- look and feel of hud icon art & ephemeral nature for a user click will be reviewed by design
- search bar visuals to be reviewed by design
Not for 13.10
Additional Widget Support (is this the angular dial?): working with design on a process to identify required widgets
Help viewer: simply not doing for phone
Apr 16 2013 kgunn:
Phablet spec from design
https:/
Apr 17, 2013 kgunn:
spec on HUD preview
https:/
Jul 23, 2013 Saviq:
Better HUD icon
Streamline HUD invocation transitions
Make HUD invocation but persistent for a certain duration or tap outside
Make the search visually stronger?
Recent actions - get rid of redundancy
Implement blur & correct visual design
Implement preview step for phone
Work Items
Work items:
Work items for ubuntu-
Add support for additional toolbar items: DONE
Work items for ubuntu-
Appstack prototype tweaking: DONE
Work items for ubuntu-13.05:
Highlight entries: DONE
Support having toolbar items enabled/disabled: DONE
remove app stack: DONE
remove the app quit (rely on App Dash to close): DONE
Work items for ubuntu-13.08:
[cimi] Make HUD invocation but persistent for a certain duration or tap outside: DONE
[cimi] Better HUD icon: DONE
[cimi] Streamline HUD invocation transitions: DONE
Dependency tree
![](deptree.png)
* Blueprints in grey have been implemented.