Unity8 Dash ui work

Registered by kevin gunn

This blueprint is used to track the effort and work around the Dash for Unity8 towards Touch v2

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
Unity UI Team
Direction:
Needs approval
Assignee:
Unity UI Team
Definition:
Approved
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Michał Sawicz
Completed by
Michał Sawicz

Related branches

Sprints

Whiteboard

Oct 15, 2013 kgunn
"Places" master scope & Journal design added to Dash design
https://docs.google.com/a/canonical.com/presentation/d/12EZ6u_RPPQhJFTQ4fWgivjbQojAi69HutRl9MZIJ5dM/edit#slide=id.gba11d237_814

Carry-over from IOM
Category expansion - DONE
Progress indicators - DONE
Swipe between previews - INPROGRESS (accounted for below in work items)
Filtering navigation and filters - IN PROGRESS (accounted for below in work items)
Invoke search box with edge swipe - TODO
Index view - TODO
Tab based navigation - TODO

Apr24, 2014 Saviq
Items moved to:
https://blueprints.launchpad.net/ubuntu/+spec/client-1410-unity-ui-dash

(?)

Work Items

Work items:
[kalikiana] fix/merge DeeVariantText into dee-qt (lp:~kalikiana/dee-qt/deevarianttext) (only needed if we upstream as is): POSTPONED
implement all required preview types: DONE
[paulliu] Swipe between previews: DONE
[dandrader] Make sure you can go out of close mode in dash running apps (design pending - can we just not at least say touch in view other than (x) or app icon should dismiss (x)): DONE
Progress indication on downloads: DONE
[aacid] implement tab-style navigation in dash: DONE
implement Journal display (see Dash design link in whiteboard Oct15, 2013): DONE
move OpenEffect to the SDK: POSTPONED
Enable 3rd party widgets in the dash: DONE

Dependency tree

* Blueprints in grey have been implemented.

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