Unity usability testing results
Following Charline Poirier's initial user testing of Unity, we need publication of the full test results, a public document describing Unity's overall design, and a plan for regular user testing.
Blueprint information
- Status:
- Not started
- Approver:
- Mark Shuttleworth
- Priority:
- Undefined
- Drafter:
- Oren Horev
- Direction:
- Needs approval
- Assignee:
- Ubuntu design
- Definition:
- New
- Series goal:
- Accepted for natty
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
[Copied from Gobby document: other-design-
Charline took 15 users through a set of tasks
- 15 participants
- Mix of men and women
- Range of ages
- All technologically savvy
- Overall liked the look of Unity
- Thought Unity was between a phone and a computer
- Like the "immediacy" of getting into applications
- Encountered a number of problems
Problems encountered:
- Difficult to do several tasks at one time
* e.g. Open Facebook, then go to OpenOffice.org Impress
* System performed very slowly
* Tried to use the launcher icon to open a new document
* Decided to go to Files Place - took a long time to start
* Opened another doc from the Files Place
* Minimized the OO.o to see Facebook, but now she didn't know how to get back to her document
* Users often assumed that Files Place was the only place to manage documents
* Tried to delete the document from Files Place - tried DnD to trash
* User had to give up on deleting the document
- Working between two documents
* User asked to cut-and-paste between two docs
* Couldn't figure out how to switch between the two docs
* Expected to be able to work on docs side-by-side in Expose mode
* Switching between two documents was not intuitive
* Users find switching cumbersome
- Interact with the launcher
* Asked the user to put the Calendar in the launcher
* Users tried to DnD to launcher
* When that failed they tried to select the icon, but single click opens the app
* Once Calendar starts she cannot figure out how to pin it to the launcher because the Calendar icon is no longer visible
* Launcher used the Evolution Mail icon instead
* Even users that noticed the launcher icon didn't realise they needed to do anything to make it stay there
* As soon as the user closes Calendar the icon goes away
- Reorder the icons in the launcher
* Users tried to click-and-drag straight up
* Result was the icons all move as one
* Tried to remove the icon by dragging to trash icon
- Change the background
* Users were able to find the Appearance applet
* Assumed they had to click [ Add ]
* File -> Open dialog was confusing and users didn't know if they were successful
* Background is covered up by applications, so you cannot see the background
- Bringing up the Dash
* Was difficlt to find how to start the Dash
* When clicking on Music the user expected to see the music player
* Confused when the Media filter was opened (and took a long time to appear)
- Find an application to install
* Users are not used to having a local application for finding new applications
* Started by going to the Applications Place - expected some link for finding software
* Eventually found Software Center by finding it in the Dash
* Took over 60 seconds to start Software Center
* While waiting for each Place to start the users thought the grey icons were "inactive"
* Once the user found a game to install they could figure out how to install it
* Received sufficient feedback to indicate the application was installing
* Once the app was installed they didn't know how to find the application to start it
* Tried [ More Information ] and tried to play the game from the screenshot
* Some users thought they had to go to the website to play the game
General feedback
- Users didn't figure out the keyboard shortcuts
- Approx 1/3 of participants did learn they could right-click on the launcher icons
- Lack of feedback when waiting for something to start was frustrating
Going forward
- Will be testing Unity throughout the Natty cycle
- Hope to be able to correct problems identified throughout the cycle, but this will depend on how complex the changes are
- DX QA will be testing for performance and publishing results
- Results of usability testing will be in the Canonical Design blog - http://
- Canonical Design group will post as much of the video of the testing as possible
Work items:
[oreneeshy] Develop and publish public UI guidelines document explaining the overall Unity design: TODO
[johnlea] Evaluate Unity usability issues we already know about and integrate into the 11.04 roadmap: TODO
[unity] Develop Unity user testing protocol for measuring progress in quality of Unity UX: TODO
[charlinepoirier] Publish videos of previous Unity usability tests: TODO
[charlinepoirier] Work with Unity team to publish results of each usability test: TODO