UFC

Using shared pointers in ufc

Registered by Martin Sandve Alnæs

Using shared pointers in ufc would simplify code that uses ufc and wishes to use shared pointers. Since we use shared pointers more and more in dolfin, this makes sense. Existing pointers to arrays should use vector& instead, this is for single item pointers.

Should we use std shared_ptr or boost? Boost is still more portable.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Pending Approval
Series goal:
None
Implementation:
Unknown
Milestone target:
None

Related branches

Whiteboard

(?)

Work Items

This blueprint contains Public information 
Everyone can see this information.

Subscribers

No subscribers.