Various skeleton body parts (bones)

Registered by Erik Ogenvik

Various human skeleton parts, such as arms, skulls, bones etc.
This could be done by extracting parts from the dural/creatures/biped/skeleton character.
These meshes are needed:
* skull
* rib cage
* arm with hand
* femur
* shin with foot

Blueprint information

Status:
Not started
Approver:
None
Priority:
High
Drafter:
Erik Ogenvik
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
None
Implementation:
Unknown
Milestone target:
None

Related branches

Sprints

Whiteboard

I should investigate the potential usefulness of the existing Skeleton character, it would be simple to take those body parts and make individual bone parts from that, but they might be constructed in such a way that it might be easier to just make new bone pieces.

Also the reuse of the Skeletons texture should be investigated as well.
-Dean

(?)

Work Items

Work items:
Investigate using existing Skeleton Mesh and Texture: TODO

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